The Impact of Gamification on Value Co-creation: The Mediating Role of Customer Experience and Brand Love

DOI 10.54404/jts.2026.215v.07

Abstract

Gamification is widely regarded as a positive driver of consumer behavior; however, research on its effects on value co-creation remains limited. To address this gap, this study extends the Stimulus-Organism-Response (S-O-R) framework integrated with Service-Dominant Logic (SDL) to explain users’ psychological processes and behaviors in the e-wallet context. Data from 428 users with gamified experiences were analyzed using SmartPLS 4.1.1.2. The results show that gamification positively influences value co-creation through customer experience and brand love, while brand trust moderates the relationship between experience and brand love. This study extends the S-O-R framework to the e-wallet environment by clarifying the role of internal psychological factors and reinforces the SDL perspective that customers act as co-creators of value. The findings suggest that firms should view gamification as a holistic experiential strategy, combining authenticity, personalization, and behavioral data analytics to nurture affective bonds, strengthen trust, and promote value co-creation in e-wallet services.

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Authors

Trịnh Thị Hồng Minh Trịnh Trường Đại học Tài Chính - Marketing / University of Finance - Marketing Cao Minh Trí Cao Trường Đại học Luật Thành phố Hồ Chí Minh / Ho Chi Minh City University of Law Trung Bảo Trường Đại học Tài Chính - Marketing / University of Finance - Marketing
The Impact of Gamification on Value Co-creation: The Mediating Role of Customer Experience and Brand Love

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Published July 1, 2026
Ngày chỉnh sửa July 29, 2026
Article Views40
Document Views33
Downloads8
Section Bài nghiên cứu
Category Tin tức
Pages 1-6
Copyright Holder 2026 Tạp khí khoa học thương mại

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DOI: 10.54404/jts.2026.215v.07

  • Citing journals 0
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